Please use this identifier to cite or link to this item: https://zone.biblio.laurentian.ca/handle/10219/3845
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dc.contributor.authorCayen, Kacey-
dc.date.accessioned2022-03-23T13:30:03Z-
dc.date.available2022-03-23T13:30:03Z-
dc.date.issued2021-03-18-
dc.identifier.urihttps://zone.biblio.laurentian.ca/handle/10219/3845-
dc.description.abstractThe goal of this research was to create a wearable tactile array that is capable of exploiting the funneling illusion in two dimensions. The design process is explored in detail, including the formulation of the design requirements, the materials that were trialed, the electronics design iterations, and the development of a software development kit (SDK) which includes a novel algorithm for rendering both the static funneling illusion and dynamic funneling illusion. The ability of the algorithm to render overlapping circle and square stimuli at discriminable levels is experimentally tested demonstrating its efficacy in this task.en_US
dc.language.isoenen_US
dc.subjectdesignen_US
dc.subjectwearablesen_US
dc.subjecttactile arrayen_US
dc.subjectwearable tactile arrayen_US
dc.subjectfunneling illusionen_US
dc.subjecttwo dimensional funneling illusion algorithmen_US
dc.subjectsoftware designen_US
dc.titleThe design of a wearable tactile array which can exploit the funneling illusion in two dimensionsen_US
dc.typeThesisen_US
dc.publisher.grantorLaurentian University of Sudburyen_US
Appears in Collections:Computational Sciences - Master's theses

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