Please use this identifier to cite or link to this item: https://zone.biblio.laurentian.ca/handle/10219/3471
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dc.contributor.authorParrotta, Matthew-
dc.date.accessioned2020-04-22T13:22:39Z-
dc.date.available2020-04-22T13:22:39Z-
dc.date.issued2019-04-17-
dc.identifier.urihttps://zone.biblio.laurentian.ca/handle/10219/3471-
dc.description.abstractProteins are essential components of biochemistry, cellular biology, and medicine. Some students however may struggle with the representations of proteins found in the classroom. In this thesis , we present a novel augmented reality (AR) application that renders channel proteins and provides animations and lessons for students to learn from. This software was programmed using Unity C# scripting, as well as making use of open-source files from the protein database (RCSB PDB). The application was designed as a tool to help students learn about channel proteins structure and function. We recruited 30 undergraduate students for a study using the AR app and traditional methods. These students were then given a test on channel proteins, as well as a questionnaire on mental effort and enjoyment. The AR group did significantly better on their test scores, had lower cognitive load scores, and rated the experience more exciting than the non- AR group.en_US
dc.language.isoenen_US
dc.subjectAugmented Reality (AR)en_US
dc.subjectproteinsen_US
dc.subjectprotein visualization;en_US
dc.subjecteducationen_US
dc.titleA study to determine the effectiveness of augmented reality to increase comprehension and decrease cognitive load while studying protein structureen_US
dc.typeThesisen_US
dc.description.degreeMaster of Science (MSc) in Computational Scienceen_US
dc.publisher.grantorLaurentian University of Sudburyen_US
Appears in Collections:Computational Sciences - Master's theses
Master's Theses

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